Performance Electronics Traction Control and Launch Control Help
Hey fellow engineers,
Our team switched over to a PE3 ECU this year (which has been a fantastic decision at every step). However, we are pretty confused where to start with setting up traction and launch control. A couple specific questions and some open-ended ones below:- What types of switches do your teams use for the TC Arm and LC Arm/Start buttons? We aren't sure if toggle or momentary are appropriate.
- Do you use TC and or LC in any of the FSAE events? If you're willing to share, which ones?
- Tips/suggestions/good resources (not necessarily PE specific) for tuning traction control tables?
- How much do you use these tools during test driving?
Would love any help you can provide.
Phil
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1) "Select a higher gear" works only by reducing the force available at the rear tires. You will only be faster that way if there is no effective throttle modulation, and you have the choice between (say) 350# forward force and 450# forward force at tires that would take a 380# forward force at the peak of the force vs slip angle at your load.
It's much better to use the throttle or clutch to carefully manage the amount of force applied at the tires by changing the speed; a slip-percentage-sensitive tire may lose 3% of forward force for 10% of extra slip beyond the peak.
There is another reason the drag-racers use what appear to be extremely short gears - 4.11 or 4.56 even when there's enough power (torque*alpha) to get to the force vs slip percentage peak off the line with 2.73s. A 4.56:1 rear end and a 2.2:1 1st gear will have the crankshaft rotating ten times for one turn of the tires. If the tires start to "go up in smoke" past the slip percentage giving peak force, the engine speed will need to increase. With the same effective flywheel-and-crankshaft inertia in both cases, the shorter-geared car will go past the peak by less per tenth of a second during the spin-up, keeping you closer to the peak force while you back off.
2) A short first gear and heavy flywheel may give you enough stored rotational kinetic energy to get a very strong launch with an underpowered engine. The calculations for the ideal flywheel mass for the acceleration event and the ideal flywheel mass for the straightaways of the endurance event should give different results, though...
3) The best F-R static weight distributions for the acceleration event and the skidpad event are different. If you've got a good tire model, and "adequate" power, you can figure out whether it's worth mounting ballast to change your center of mass location, and where.
I would say "RTFM" to find the documentation for the PE3 traction control, but I just went on the Performance Electronics website, downloaded the PE3 manual, flipped to the index, went down to the line for "Traction Control", and found a blank space where the page number was supposed to be. I'd suggest calling them tomorrow during business hours in Cincinnati, Ohio, USA.
Yes you are missing something.
Quote:
Originally Posted by
FrederikWe
In regard to 3)
What are your assumptions when you say if it is "build right" it can also win Skid Pad?
In my understanding for rear wheel driven cars the best layout for acceration would be a ~65% R. Just at the point where the load on the front wheels at max. acceleration would be close to 0, leaving just enough to make minor steering corections.
Going to Skid Pad with such a car the lateral performance potential of the rear axle would be lower because of the declining friction coefficent of the tyres resulting in oversteer.
Even with a adapted ARB setup you could maybe get a almost neutral behaviour, but the total lateral performance must be lower than in a comparable car with a 50:50 layout.
Am I missing an important point in this thought?
Freddy
Sorry to jump in late in the show, but the problem(s) discussed here are the direct result of building a car from a lame recipe and then asking it to perform tasks that appear to be in direct conflict with each other. This is not a Catch-22 situation, though.
Instead, a car meeting both of these X and Y max accelerations is easily synthesized from requirements which are flowed down to subsystem and then to hardware requirements. If you would care to look, almost all very high performance production cars are designed by this process and the hardware set that achieves their goals does not include soft compliant front steering systems, bizarre TLLTDs, absurd roll steer and camber kinematics or 3 wheeled tire contact.
Try designing a car instead of opening your Erector Set (Mechano to some of you) box and grabbing up all the nuts and bolts and wheels and pulleys. If you still can't figure it out, find a different book to read.