GTS,
my post was actually about the DE, not about FSAE as a project. I was trying to circle Julianīs post back to DE and how you can judge a design process as long as students and judges are on the same page about FSAE being a competition and the goal being to win most points. Try to keep the thread title in mind when reading my posts, please.
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No one doubts that maximising points wins competitions. It's not that that's being argued, it's whether the points structure actually reflects the intent of the competition. There's a gap here and this is what's being discussed.
To repeat my first sentence...
It seems like there is disagreement about the scoring formulas representing what a "weekend racer" would like. I agree that this is likely not the case, I do not see this as a problem, whatsoever.
What followed was, why I think it is not a problem for DE if formulas and "intention in words" do not match, as long as design judges agree to focus on numbers and forget the "intention".
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No, students and faculty cannot be held to ransom for skirting the intent of the rules but being within the legality of them. Rules can be made better, and interested stakeholders can be reflective about what they're seeking from their involvement. I would stress - as a former educator - that winning really isn't everything. The intent is what it is with good reason.
I am not member of any faculty and wonīt discuss its position in FSAE as I do not see me in the position to do so. As a student, education was not something I did care about, it was a side effect of FSAE, a competition I was interested to win, simple.
What intent are you talking about, the one in(between) the words or the one in numbers (scoring formulas)? There is no metric to measure how well a design is meeting the intent of the competition as a whole, it is not a valid engineering design goal to me and therefore irrelevant for design process and DE.
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I don't agree with your assertion that the competition should be resource limited. There are student project-based learning competitions that cater to that - FSAE was never intended to be as much - and frankly the majority of FSAE cars aren't the last word in overall performance.
I did not say the competition should be resource limited, however, from my experience, it is. Also I said, I like that there is no artificial resource limit by the rules. I am not sure, but are you suggesting an artificial limitation of resources by the rules? Which resource would you want to limit and how would that benefit DE?
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Take this as you will - I appreciate many will disagree with it vehemently - though I'd suggest a reality check relative to why we're here, and embrace the notion that there are significant performance gaps even in top running cars. This is simply because students are themselves resource-constrained (in needing to be... students) and because students don't actually know everything there is to know about designing a car to the brief intended. Neither is a cardinal sin. The "brown go kart" argument is especially valid - there's the possibility to build cars of phenomenal performance compared to what's currently in the competition,
Iīm OK with not all of us being here for the same reason. Not sure what you are trying to make me think about. I have no direct interest in teams building a vehicle for maximum performance physically possible, it is not needed to win the competition and therefore the wrong design goal to defend in DE. (Not saying good dynamic performance is not a good thing, just saying it is not everything it takes to win competition and therefore not the overall goal to me. This seems easy to misinterpret, hope itīs somewhat clear...)
I understand you saying, that teams do not see the potential to improve performance at lower cost than what is seen at competition at the moment. I understand that you are not satisfied with this from an educators perspective. However, from an engineers perspective, I do not see it as much of a problem, just take it as a thought. If you read my post again, you will notice that I did mention knowledge as a resource limitation, it sounds like you forget that it is/might be the toughest one to maintain and constantly extend in FSAE though.
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... though these are about as beyond-scope as suggesting that organisers should be comfortable with resource limitations being significant determinants of performance. FSAE is very deliberately a student competition where the design brief well exceeds the available resources to complete it. We should not seek to entertain additional disparities beyond this, no matter how possible they may or may not be.
So we do agree that FSAE is resource limited and you just donīt agree how some teams extend their resources on other fields than knowledge, so you want to artificially limit something to hold those teams back. No idea why that would help anyone with respect to DE or anything else. If you believe a student with more constraints on what resources he is allowed to use will learn more, I donīt.
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Quote Originally Posted by sekl View Post
The whole "weekend racer" aspect is in my opinion only relevant for the business presentation.
Not correct. If rules don't match intent, we need to change one or both.
If you quote my words, quote the full paragraph. I suggest you read it again. Also, you may disagree, but do not tell me what my opinion is. My point is, change one or the other, to me that does not change anything related to DE, if the design process is judged, the design goal stays the same - maximize points by using available resources as good as possible
Now, take it as you want and respect that not everyone involved here is "an educator". FSAE is not only about education - as you mentioned yourself, the event itself is actually not at all about it, so why should the rules aim for maximum educational impact of FSAE as a project and not leave it to the universities.
BB, MCach,
I was talking about asking other questions during DE, I hope it was clear that what I was talking about was far away from the latest ideas here.
I think the idea of frequent, drastic rules changes is not good. It sounds like you would like to give each team, each season, the full design cycle. I can understand the idea, however, I would expect the performance and reliability at the competition to drop, making it less attractive for everyone. If you really keep it with "small" changes, I might be open for the idea more, however, those who want dirt on track may go to Baja. I think a change that would require design choice validation tools to drastically change (which is the only way to force a team to go back to start I think) is not feasible. Taking the "intention in words" to backup my argument, no company would change its target market once a year. I imagine it as effectively an artificial limitation in knowledge management, which I do not think is a benefit to anyone.