JT A.
07-13-2012, 11:45 PM
The efficiency formula in the FSAE 2013 rules doesn't make any sense, but I think it's just a typo. So I looked at the FSG version of the rules (link here http://www.formulastudent.de/u...ules_2012_v1.1.0.pdf (http://www.formulastudent.de/uploads/media/FSC_Rules_2012_v1.1.0.pdf))
What I'm confused about is the EfficiencyFactorMin term. The efficiency factor is basically a measure of your speed:fuel economy ratio. Is this "EfficiencyFactorMin" actually the lowest efficiency factor of any of the cars that compete in endurance, or is it capped at some minimum?
If it is capped at some minimum(ie. Tmax is 1.45xTmin, and Vmax is whatever fuel consumption is the equivalent of 26L per 100km) then it makes the importance of the fuel event much more predictable for teams working on points analysis & strategy. If there is no minimum, some team could completely tank the event (ie burn 2 gallons of fuel and run half the speed of the fastest team) and it would really skew the distribution of points in the fuel event.
Here's 2 examples to show what I'm talking about (assuming I'm using the formula correctly)
Cap on EfficiencyFactorMin
If I had to guess, the cap would be a teams EfficiencyFactor if their endurance time was 1.45 x Tmin (the slowest time before DQ) and their fuel consumption was the equivalent of 26 Liters per 100km (the worst fuel consumption before penalties kick in under 2012 rules). This would result in a EfficiencyFactorMin of 0.3
Tmin for endurance is 1501s. Vmin is .673 gallons
Car A goes for a "balanced approach", runs an endurance time of 1580s and burns .8 gallons of fuel, and receives 92 points for fuel, 259 points for endurance.
Car B goes for all out speed, wins endurance with a time of 1501s, but burns 1.16 gallons of fuel, receiving 71 points and 300 points for endurance.
No cap on EfficiencyFactorMin
Lets say some team has some huge problems with their car and manages an Efficiency Factor of 0.1
Car A receives 98 points for fuel, and 259 points for endurance.
Car B receives 92 points for fuel, and 300 points for endurance.
So as you can see, if there is no cap in the minimum, 1 outlier team doing really bad in endurance/fuel can make a 21 point spread in fuel points turn into a 6 point spread in fuel points.
Can anybody clear this up for me? How does it work at FSG?
What I'm confused about is the EfficiencyFactorMin term. The efficiency factor is basically a measure of your speed:fuel economy ratio. Is this "EfficiencyFactorMin" actually the lowest efficiency factor of any of the cars that compete in endurance, or is it capped at some minimum?
If it is capped at some minimum(ie. Tmax is 1.45xTmin, and Vmax is whatever fuel consumption is the equivalent of 26L per 100km) then it makes the importance of the fuel event much more predictable for teams working on points analysis & strategy. If there is no minimum, some team could completely tank the event (ie burn 2 gallons of fuel and run half the speed of the fastest team) and it would really skew the distribution of points in the fuel event.
Here's 2 examples to show what I'm talking about (assuming I'm using the formula correctly)
Cap on EfficiencyFactorMin
If I had to guess, the cap would be a teams EfficiencyFactor if their endurance time was 1.45 x Tmin (the slowest time before DQ) and their fuel consumption was the equivalent of 26 Liters per 100km (the worst fuel consumption before penalties kick in under 2012 rules). This would result in a EfficiencyFactorMin of 0.3
Tmin for endurance is 1501s. Vmin is .673 gallons
Car A goes for a "balanced approach", runs an endurance time of 1580s and burns .8 gallons of fuel, and receives 92 points for fuel, 259 points for endurance.
Car B goes for all out speed, wins endurance with a time of 1501s, but burns 1.16 gallons of fuel, receiving 71 points and 300 points for endurance.
No cap on EfficiencyFactorMin
Lets say some team has some huge problems with their car and manages an Efficiency Factor of 0.1
Car A receives 98 points for fuel, and 259 points for endurance.
Car B receives 92 points for fuel, and 300 points for endurance.
So as you can see, if there is no cap in the minimum, 1 outlier team doing really bad in endurance/fuel can make a 21 point spread in fuel points turn into a 6 point spread in fuel points.
Can anybody clear this up for me? How does it work at FSG?