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Claude Rouelle
05-20-2017, 06:15 PM
Does the simulation software that you created help you to make a better car? If so how and how quickly?

I wanted to share this perspective about simulation software created and/or used by students for a while. The last design judging and conversations I had with students at FSAE Michigan convinced me I had to do it sooner than later.

I see some OK lap time prediction, vehicle dynamics, CFD, FEA etc.… software that decently simulate the car aerodynamics, handling, stiffness etc… but when I ask how a particular piece of software helps the students to design a better car I have little or no answer.

Two examples
1. A software that makes weight transfer calculations. I ask the student to change the springs stiffness in his simulation. To do so he had to scroll down several pages on his laptop screen to change spring stiffness number in his codes. Not nice. I would have like to see some sort of input graphical interface. I then asked him to overlay the weight transfer results, ideally Vs lateral acceleration (in case of nonlinear stiffness) with the new and old springs stiffness. He couldn’t. No output graphical representation.
What we need is at least some batch rum where the front and rear springs can be change from value X N/mm to value Y N/mm with steps of Z N/mm or a given number of steps.
When I asked the students how this software help him to decide what springs he wanted to put on the car he had no answers. When I asked him, what were the criteria he used to decide his spring stiffness, he did not have any either. He was just happy to show me a software that works. It painfully worked but it had absolutely no relevance
2. A software that shows how much the camber or the bump steer will change if a suspension point coordinates is changed. Good. But when I asked which bump steer is needed and which roll center movement he wants and why he could not give me any answer. What was the point of creating such software?

Students need to create software that are useful, relevant and easily usable. Practically that means: input and output graphical interface, automated batch run, trends, slope and tendencies. Ideally use tools such as heat map, parallel axis chart, scatter plot metrics..
Examples
1. if I raise the front roll center x mm how much do I want to raise my rear one to keep the same TLLTD. Is this relationship linear? How much do I need to soften my front and rear ARB if, after raising my front and rear roll centers, I want to keep the same roll gradient and the same TLTTD.
2. If I change the caster angle by changing the x coordinates of my front (or rear) top wishbone inboard pickup points does my bump steer change and if so how much do I need move vertically my outboard toe link rod end to keep the initial bumpsteer value? Show the result in a XY (X front roll center or froth ARB, Y rear roll center or rear ARB) graph of isolines bump steer values.
3. Show the aerobalance and the dynamic front and rear ride height Vs speed for front springs Kf1 and Kf2 and rear spring Kr1 and Kr2 rear or static front ride height of 20 and 25 mm and static rear ride height of 40 and 45 mm

Also make software that are relevant.
- A few years ago I judged a team of which one student crated an amazing virtual 7 post rig. When I asked him how he used it to define his dampers he told me he did not have the time. If the competition would have been about a 7 post rig simulation he would have scored close to a maximum of points but here I was judging the car design not the car simulation software design.
- Recently a student showed me a CFD study of his car - Formula One style, really amazing- but when I asked him what the tire coefficient of friction was he had no ideas. He told me his job was to create downforce not grip. Well, he is really ready for the hyper specialization of Formula One.
- This year at FSAE Michigan a student showed me his own vehicle dynamics / lap time simulation software and I thought we were going to have a interesting conversation but he could not define understeer and oversteer, neither control or stability. Let's be serious.

I think the problems occur because students spend too much time designing and manufacturing their car and not testing it. But I have been singing that song for a while....

Edward M. Kasprzak
05-22-2017, 04:17 PM
I'll second Claude's thoughts, and add a few more based on my own judging experience.

Whether you write your own code or use third-party software it is important to validate (correlate) your results. Very few students/teams have shown me any kind of measured data which they then compared against simulation results. Of course, the measured data will not match the simulation output, but why? How did you tune your simulation parameters to achieve a more realistic result? What model assumptions limit its accuracy? What variables are uncontrolled or unaccounted for on the real car? Then, after the correlation exercise, how does your simulation help you increase your knowledge and compete with a better car? An easy way to impress design judges is to close the loop by measuring some data, comparing it to your software/calculations and understanding the discrepancies. Few teams do this well.

Also, if you use third-party software you should have an idea how it does what it does and what limitations apply. All models make assumptions--what are they? What parameters are important and which are ignored? For example, I spoke with more than one team at Michigan this year who used a third-party software tool to calculate lateral load transfer distribution. When I asked if the calculations included any suspension geometry they said they weren't sure. When I asked if it should or shouldn't include suspension geometry I got the same answer. Disappointing. A third-party tool is not a substitute for your own knowledge and understanding. Without understanding the problem/calculation you will not be a good user of a pre-programmed tool.

Having/using a simulation is not enough. Engineers did this kind of work for a long time without computer simulations. They're a tool. It's the knowledge and understanding that counts.

Will M
05-22-2017, 05:38 PM
Sounds like it is time for a '5 Whys'!

Why do students spend so much time and effort to build their own simulations if those simulations do not improve performance?

Or

Why do students spend so much time designing and manufacturing their car and not testing it?

-William

ChassisSim
05-22-2017, 07:46 PM
Hey Guys,

A most interesting discussion point. Given I've been developing and more importantly using simulation for a while let me add my two cents worth.

The best way of using simulation is a three stage process
*Hand calculations to get a feel for the numbers.
*Simulation validation so you know the beast you are dealing with.
*Using this in the design/race engineering of the car.

Where Junior engineers/undergrads get into trouble is with all three steps. Let me break this all down.

In a lot of cases there is the view we don't need hand calculations because of CAE tools. This is actually one of the greatest suck you ins of the modern engineering world. What hand calcs do is give you a sixth sense of the numbers. This ensures you don't get led up the garden path when you use your CAE tools.

The biggest tripping point is correlation and what tends to happen here is you get so obsessed on perfect correlation you waste months on it. As a case in point with lap time simulation I see students and race teams get so obsessed on this they never use simulation in anger. You will never achieve perfect correlation. Rather you need to be focused on at equivalent speeds do the damper compressions match up, or at equivalent g what are the dampers are doing. If you are focused on that the correlation has this funny habit of looking after itself. I also can not stress enough always validate to race data. Also when things don't match up the simulator is trying to tell you something.

Lastly there is using simulation to maximum effect. When you look at simulated data you need to look at it with slightly different eyes to race data. This is an excellent case in point,

https://youtu.be/5kb3cJGuXq0

Also let me pass on two final bits of advice. Firstly simulation does not replace running the car and running the car alone does not replace simulation. When you use them in concert with one another they immeasurably add to each other. Also get going. Your not going to win races/events by reading about it. It's time for the rubber to meet the road. I hope this helps.

All the Best


Danny Nowlan
Director
ChassisSim Technologies

JulianH
05-24-2017, 01:32 AM
Good post Claude, I think this is on the right track. We need to be more “results oriented” not “fancy tools oriented”. You and I both work in Consulting – granted yours is about racecars, mine is about making companies more profitable – and we both are asked to deliver answers, not tools. So yes, this makes perfectly sense to me for “real world application”. However, I think you are mixing a couple of points I would like to raise.

1) It is always dangerous to use 3-4 examples as a problem for all FSAE teams. Yes there are some teams out there that use like a lot of fancy stuff that does not make the car faster. The vast majority of the teams however does not use the tools at all and just plays around. That is even more concerning. I fully agree with you that those guys in your examples probably had the wrong focus and they were just thrown into the Design event because the software was cool and the team did not think about that. What would have happened if they would just have stayed out? Nobody would complain…
2) In “real life” you are either the guy that builds a tool or the guy that uses a tool. There is no big car company or what ever where one guy does it all. So I think it is actually okay-ish training in the end
3) FSAE is just too time constraint to do it all. There is a steep learning curve in teams. For example in Zurich we started with our own LapSim in 2012. Probably if you came to us at FS UK 2012 we would not have the perfect answers to questions on “how did the LapSim influence your car design” and we might have ended up in your post here. And there was no user interface but a bearded guy hacking in Matlab… Starting in September 2012 we had that LapSim however and build the first 4WD car due to this. Half a year later we had a proper interface and even illiterates like myself could use it. This is just progress and we need to respect that. I am quite sure that the example with the 7 post rig is –hopefully- the same. They will start to use it as a team next year and it will help them for a long time.
4) Come on, you really expect an Aero guy to know the tire friction? In Zurich, we taught everyone in Design the super basics of all car elements so that they can answer “the first question” before handing over the experts but I think this is too much to ask. Next time you want everyone in the team to know the Young’s modulus of our brake pads (remember judging us in 2011? ;)) I mean yes students should not be hyper specialized in one area but you are so super time constraint and you just don’t care about the tire coefficient when you are working on Aero. You need to set clear boundaries to be efficient and I think this is the right way to do so.
5) I am convinced that “testing more” is the right way to go to be successful and in the end this is the “goal” of the competition for most teams. Not the fastest car, not the fanciest tools but the most points in the event. But it is just not as easy as we think from the outside. There are some time constraints in the development and therefore we cannot test too much. I rather have the young guys trying out new designs instead of keeping 90% of last years car, rebuilding it and test just 4-5 months. This is not where most of the guys will end up working later on. This should not be the total focus in my opinion…

Claude Rouelle
05-24-2017, 09:21 AM
OK I see I am not the only one so I will be continuing the ranting

Chassis torsion stiffness calculated from torque acting on rear bulkhead and front bulkhead virtually attached to the ground, totally ignoring tire forces load path from tire contact patches to suspension pick up points.

Teams' students who do not have any idea of their tire temperature because they NEVER measured it.

Teams' students having no idea of their CFD simulation is 5 % or 50 % close to the real aerodynamic forces and moments

Team's student's having no idea of what the bump steer (simulated - with or without compliance - or measured - with or without compliance) is

A winning team that stated in their design report that the low speed bump was at 70% of the critical damping but no one of the students could define critical damping. That car was quick because it was a good car, well thought, well manufactured with very good drivers but the knowledge of previous year students wasn't transmitted.
The car was quick but no one could explain why. And you wonder why some design judges push to increase the number of points in static and decrease it in dynamic events...

Team that have suspension linear potentiometers but have not idea what the range of their damper speed of their car on the track is and how to relate them to force Vs speed graphs from damper manufacturers and/or their dampers dyno test data

Design report: "....the suspension kinematics has been defined to give each tire the ideal contact patch...." but no one of that team students could define what the "ideal contact patch" was.

Some students couldn't even tell me any suspension adjustment numbers:
- how many shims do they need to add or remove to change the camber by an x amount
- how many pushrod or toe link shims (or turn buckle turns) were necessary to change the ride height or the toe.
- Some of them did not even know their hot and cold tire pressure target was

A few years ago a team declared itself as the king of data acquisition and data analysis but when asked by a judge how if they were able to zoom or change a color trace in their MoTeC i2 software... they couldn't. Not very encouraging. Can help to wonder if the team wasn't the king of…. BS.

Another judge, last year if I remember well, ask all the design finalists their car setup sheet. No one could! Not one!!! How could you go testing without a paper or electronic trace of your car beginning, end and ideally evolving setup?

Last year one specific UK university that claims their school is the indispensable gate to a Formula One job had students who could not define understeer, oversteer, control and stability. But they told me they had superior vehicle dynamic courses.

And do not tell me they can't find such info. Just Google it; most of it, at least the basic is there!

Can't help to see Z coming here soon: "......education going down the drain....." and after some depressing times like the ones I had after Michigan Design Finals I could sometimes be right.

JulianH
05-24-2017, 11:55 AM
Ok. So we covered that most students are pretty bad in their design discussions. I had similar experiences - agree totally.

So what are we going to do about this?

There is the Z-way: Kill design, let them race and learn from the hillbillys at the drag strip and teach them via this way.
There is your proposal: Reduce designing time make more testing time
Or go extreme: Calling them out on their BS, give them crazy bad scorings, call them out personally... don't do these shady design feedback forms. Just go to the guy after every session and tell him what he was screwing up.

I don't know what we want to achieve here. We will never have perfect race car engineers in all teams. There is no time to learn all this in one year while studying and designing parts. We have to acknowledge that as well.

I just had the best experience project managing that whole thing which in the end landed me my job a first class MBA position and so on. All that thanks to FSAE. I want to give the next generations the same experience.
And I don't want to see cars that are on the level as our first Electric Car in 2010 presented to me as "lightweight awesomeness"...

noah
05-24-2017, 03:17 PM
Some students couldn't even tell me any suspension adjustment numbers:
- how many shims do they need to add or remove to change the camber by an x amount
- how many pushrod or toe link shims (or turn buckle turns) were necessary to change the ride height or the toe.
- Some of them did not even know their hot and cold tire pressure target was



I wouldn't say that knowing the exact shimming amount to change camber is an accurate indication of whether or not team members understand how to adjust/tune the suspension. Personally due to the reality of student manufacturing, I am well aware that our uprights and shims are not all exactly the same. At best you might have 1 person who has memorized the odd combinations of different shims that each individual upright needs to reach a rough target number. As much as we would like to be one, we don't have the professionalism of a pro team. We will have to deal with remeasuring/readjusting in random increments to get desired toe/camber/ride height. We make due with what we have.

Charles Kaneb
05-24-2017, 11:12 PM
I'm not entirely sure how to make shims that give random adjustment - normally they're cut from sheet metal, which is rolled to a tightly controlled thickness. If it's undergauge you get your money back from the mill, if it's overgauge the mill is giving metal away. If you're stuck cutting out shims with tinsnips, and the design doesn't let you cut them flat, mashing them with a big hammer against the end of a heavy bar should result in shims of constant thickness within .05 mm or so.

Claude Rouelle
05-25-2017, 12:55 AM
Noah, Charles,

Unless I misunderstood your comments what I am trying to say is that if, for example, your static camber is -1.8 deg. and you want - 2.2 deg. you need to remove 2.6 mm of shims. Boom; you get it right first time out, not need for successive approximations. That is also what engineering a car means.

Similarly if you want to raise the rear right height 5.2 mm and you want to add 1.5 Kg on the static LF load and remove 2 kg on the RF static load you know you have to add 8.2 mm of pushrod shims on the RR pushrod and 6.8 mm of shims on the LR pushrod
By the way many students can't tell me where the reference points of the LF, RF, LR and RR ride heights measurements are on their car. You wonder if these measurements were ever made.....

These are the kind of measurements that need to be simulated and validated with workshop measurements on the setup pad (little advice; if yo do so do it with all dampers bump and rebound setting at the minimum to avoid dampers residual friction - do not forget the put your dampers setting back after the setup procedure).

Students made a business case showing they want to build and sell x cars. I guess each car should come with a user manual. Where is the user manual?

Even with no planned sales the engineer who setup the car should know these numbers ahead of time. I have seen teams changing the caster and keeping the same bumpsteer in less than 5 minutes while other were doing it in 2 hours with successive approximations. Precious track time lost.

Z
05-25-2017, 09:00 PM
Back to USEFUL SIMULATIONS.
=========================

Claude,

I agree completely with your opening post. (Yes, really, and the world still turns! :))

And also with Edward's, and susequent, posts.

But what do the students say? Where are your views on "simulations'? Specifically, how often can the students say they have made really USEFUL DECISIONS based on simulations?

I would like to hear examples of such, because I see precious few.
~o0o~

To get the ball rolling, consider the big-picture "point-simulators" that are very useful in setting the overall direction of a team. This direction includes deciding how much of the team's scarce resources, such as man-hours, money, +++, to spend on the different events (eg. gaining static-points vs dynamic), and what overall concept of car to build to maximise total points (eg. cost-points vs speed-points), and so on.

This type of simulation was used by Geoff and his team at RMIT over ten years ago, and was very successful. They were top-of-the-world for a few years around 2006+. Geoff then spelled out this approach in his "Reasoning..." thread, which most older-heads here recommend as compulsory reading for all FS-ers. Geoff even pointed out how easy it was to write his first simple point-simulator. It took ONE WEEKEND!

Then in 2012 Claude's company released a somewhat more sophisticted simulator (IIRC, written by Pete Ringwood?). This was aimed largely at the FS/FSAE world, and was/is GIVEN AWAY FOR FREE! Students need only google "OptimumLap" and find free access to track maps, typical FS-car parameters such as masses, hps, CdAs, ClAs, +++ (well, a lot of that stuff was there last I looked).

Sure, both the above are "only" point-mass simulators, but they are certainly enough to get a team started on the big-picture issues.

So what have teams done in the five years since OL was made FREELY available to all FS-ers on the planet?

Well..., following Julian's suggestion to "call them out personally", I present here three case studies taken from the very small FSAE-Oz world.
~o0o~

1. RMIT(C) - As noted above, around 2006+ RMIT adopted the "simple, lightweight, single-cylinder-450cc, 10" wheels, and no-aero" car-concept. They were the first team worldwide to achieve high success with this concept. This concept direction, of course, was encouraged by their own in-house, very simple, one-weekend-to-write, points-simulator.

Some years later (possibly after OptimumLap was freely available to all teams?), the later generation of RMIT students decided to CHANGE DIRECTION on overall concept. The single-cylinder engine was tossed and replaced with a larger capacity twin. And a TURBO was fitted. And a shed-load of carbonfibre was also added, with the car somehow managing to get heavier each year. The car was clearly evolving in the direction of "Mini-F1" (though not very mini on mass!).

However, despite the awesomeness of its new powerplant, no significant aero was added. Note that even a very simple simulator suggests that the main justification of mega-horsepower is to offset the extra aero-drag from a mega-downforce package.

Anyway, the end result of above changes is that RMIT cars have struggled to turn a wheel at most competitions in recent years.

So, can anyone at RMIT please explain how they arrived at their current car-concept, and what, if any, "simulator results" they have to justify this change?

Or, putting it another way, was this change driven purely by your testicles?
~o0o~

2. UTAS - In 2014 the Tasmanian team returned after a long absence from competition. Their 2014 car was of ~2006 RMIT style, being a quite simple single-cylinder car, albeit, and understandably, of relatively "inexperienced" execution (ie. many small deficiencies, and it weighed ~220 kg). Nevertheless, despite barely completing Skidpad and Accel, and not even starting AutoX, they finished just below mid-field at the 2014-Oz-comp (14/24 and 428 points).

If, for the next year, they just aimed to score points in all events, and perhaps tidied-up the car's design and fixed some of its defects (perhaps easily cutting 50 kg), then they would have comfortably made top-five in 2015.

But what did they do? They COMPLETELY CHANGED DIRECTION!

Their 2015 car was a ~250 kg heavyweight, with "awesome" four-cylinder powerplant, and all-options-ticked-including-the-kitchen-sink. Err, except for aero-package, which was planned but not delivered in time. And by the end of the 2015-comp they had gone backwards, with an overall score of 415 points.

In 2016 they piled even more junk on the car (yes, even a pneumatic-paddle-shifter for the gearbox!), and with a massive expenditure of time and money they managed to move a little ahead on points. But 2016 was the year where almost all the usual Top-Teams, even Monash, managed to shoot themselves in the foot.

By my reckoning (ie. my simulations), the very expensive 2016-UTAS car is barely faster dynamically than a tidied up version of their 2014 car (Edit: which had ~25 hp!). A better "engineered" version of the 2014 car (ie. better designed, developed, tested...) would be much faster. And a lot cheaper (and easier) to build, so better Cost score. And more Fuel Efficient.

So, can anyone at UTAS justify the above change in direction on the basis of "rational engineering decision making". Perhaps, something based on NUMBERS? Or is this yet another example of young men's (boys?) testicles taking control?
~o0o~

3. U of Melbourne - Very briefly, they moved from a four-cylinder spaceframe car in 2015, and SECOND PLACE OUTRIGHT, to a carbon-tub (new), and 500+cc-single (new), WITH A TURBO (new!), for 2016. And, no surprise, a glitch visited the engine/turbo and they scored ZERO DYNAMIC POINTS.

So, perhaps some justifiable changes on the overall concept front. But can anyone at UoM explain why their points-simulator insisted that their new concept, which entailed many big and potentially risky changes, MUST have a turbo?

How is it that your Sim-Guru missed these few lines of code in the points-sim?

IF (turbo-craps-itself) THEN
......LOSE ~500 to 625 points
...ELSE % assuming turbo ok.
......GAIN trifle points % from awesomeness of turbo-power.
......AND LOSE smidgeon points % from higher Cost and Fuel-use.
ENDIF

Based on the above addition to the Sim (perhaps done with pencil and paper), then, in the event of engine problems arising just before comp, the obvious action would be to implement THE WELL PREPARED BACKUP PLAN of "toss the turbo" (ie. turboless exhaust pipes built, non-turbo fuel map ready...).

I recall Geoff discussing their attempts to fit a turbo to their 2006+ car. Something along the lines of,
"...we found the optimum length of the turbo manifolds to be ... with the car at Silverstone ... and the turbo in the rubbish-bin back in Melbourne..."!

Z

tromoly
05-25-2017, 10:20 PM
I recall Geoff discussing their attempts to fit a turbo to their 2006+ car. Something along the lines of,
"...we found the optimum length of the turbo manifolds to be ... with the car at Silverstone ... and the turbo in the rubbish-bin back in Melbourne..."!

I remember that quote, it came from this (http://www.fsae.com/forums/showthread.php?7039-Turbo-teams-what-is-your-goal&p=25822&viewfull=1#post25822) post:


Basically, we found that the critical dimension was the distance between the turbo body and the exhaust port - the further the better. For example, the car performed at its best when we were competing in Bruntingthorpe in the UK, while the turbo was located in a bin in Melbourne, Australia.

Charles Kaneb
05-26-2017, 04:40 PM
Claude,

I think I made myself hard to understand there. I said that it would be a lot easier to make shims that gave a good, known adjustment than to make those that gave a bad, random adjustment!

My old teams didn't just calculate (and later measure) the effect of each shim, we chose sheetmetal thicknesses to make it easier to remember that "three shims on the LCAs give one degree negative camber".

Z
05-26-2017, 08:15 PM
Tromoly,

Thanks for that, I couldn't find it from my quick search. Geoff said it much better!
~o0o~

Here are Geoff's thoughts on useful Simulations from his "Reasoning..." thread.

http://www.fsae.com/forums/showthread.php?362-Reasoning-your-way-through-the-FSAE-design-process&p=117994&viewfull=1#post117994

Some quotes from that post:


...there are two distinct categories of simulation :
1. Simulations that you learn about at uni
2. Simulations that are useful
... a useful litmus test for the value of a simulation is to show it to your university lecturer. The more excited he gets about it, the less likely it will be of any practical use to anyone.


- During the conceptual design phase, shoot anyone who uses the word “optimization”. During the detail design phase, do the same.


...for teams embarking on a new design project...
- If anyone mentions the words “transient”, “absolute” or “non-linear”, quietly walk them outside and show them the guy who mentioned the word “optimization”.


The secret to winning:
Convince your own team to simplify.
Convince your opponents they have over-simplified.

Z

DougMilliken
05-26-2017, 08:42 PM
This is sounding a lot like the well known quote from George E. P. Box, "All models are wrong but some are useful".

Longer versions on the same topic can be found here, https://en.wikipedia.org/wiki/All_models_are_wrong It traces the history back to 1947 to polymath John von Neumann, "truth … is much too complicated to allow anything but approximations."

An interesting restatement by Box, "Remember that all models are wrong; the practical question is how wrong do they have to be to not be useful."

In RCVD and also in Learn & Compete, we introduce the Ladder of Abstraction, a mental construct to keep track of your current location between hard reality (a real car) and pure abstraction (perhaps a simple point-mass model of a car). It's near the beginning of RCVD Chapter 5, and Chapter 9 in L&C.

Z
05-26-2017, 09:02 PM
Further to above quotes by Geoff, and specifically about "simulation for optimisation".

I recall a team-member from one of the teams I mentioned in my long post above, who a few years ago was crowing about how he had used the sophisticated FEA software his Uni provided, and that his lecturer was no doubt very excited about (!), to shave NNN grams from their previous year's machined aluminium rear-bulkhead. This was supposedly very impressive because it reduced the mass of said bulkhead by MM%. Yes, double figures of percent reduction!

And when finished, the whole car weighed ... ~250 kg!

BAD, BAD, BAD design.

Z

Claude Rouelle
05-29-2017, 11:19 PM
Somewhat related, if not to simulations, at least to record you will need to create and carefully keep when you test not only to get fruitful tests but also to validate your simulations.

Also, sometimes there are so many inputs that you can't really qualify and quantify precisely. That makes your simulation neither useful nor relevant. In fact sometimes the best simulation you can have is the analysis of existing prerecorded data. That is why it is important to keep the most accurate and detailed test log book.

This is extracted (with some additions) from a post I made on March 14th this year

******

Test, Test, Test

(....)

When I ask students how much test they performed before the competition 80 % of the time I have very vague answer such as “x days” and when I ask them how many hours, how many laps, how many km they really spent on the test track running, I don't get an answer.

Even worse most of them do not have any written record of what did happen during these tests; some don’t even log the number laps ran.

Here is a bit of advice for testing planning and report As design judge, I would like to see test report that includes at the minimum
- Date
- Weather condition and noticeable change during the day. Atmospheric pressure, humidity, wind speed and direction.... A 300 $ weather station could be useful
- Track and air temperature before and after each run.
- Starting setup. You cannot be too detailed.
- What is the test plan: what are we doing today? You rarely won’t achieve all the test goals but you cannot start a test day without a plan. And that is the problem; I know too many FS teams that go to the test track with the goal of “running the car” with no other details…
- Cold and hot tire pressure, cold and hot tire temperature (these measurements should be systematic every time the car leaves and come back to the pits)
- Brake temperature
- Brake bias position: if the driver forgot to tell the team and this data is logged by a position sensor, you could make stupid mistakes
- same for ARB if they are adjustable by the driver from the cockpit
- Time at which the car left and came back to the pits
- Number of laps per run
- Each lap time
- Driver subjective feedback
- Setup change
- Careful note the exact amount of fuel added.
- Tire wear (you need to learn how to clean the tires from the marble and picked up rubber before you measure the remaining compound thickness)
- After the test an engineering report that combines driver subjective data and car objective logged data analysis, the setup evolution
- A Set Down. back on the setup at at the end of the day to measure what the setup exactly is
- Conclusions: what went well / what did not go well / why / how can we improve / next action plan. This part of the report should include the car failure analysis and the way the team work together

Claude

Claude Rouelle
05-30-2017, 12:16 AM
The kind of info you should have on your setup sheet

- Date, location
- Student who is responsible (response-able) for the setup and who will sign it
- Description on how the setup and set down are performed
with or without driver (if so which driver because different driver will most probably mean different corner weight)
with or without fuel
which tire, which pressure (see more below)
which damper pressure (that could change your ride heights)
etc…
- Ride heights at each corner (describe clearly in a document for the team where and how the ride heights are measured)
- Number of shims corresponding to the targeted setup camber
- Number of shims (or pushrod/pullrod length) corresponding to the targeted setup ride heights
- Number of shims (or toe link length) corresponding to the targeted setup toe
- Corner weight
- Amount of fuel
- Front and rear caster, camber, toe
- Bump steer. A setup sheet MUST include bump steer numbers
- Spring and ARB stiffness (you need to measure those at the workshop do not trust what is written on the spring box or calculated from your FEA)
- ARB setting (if adjustable)
- ARB droop link length (if you are not careful you could introduce serious asymmetry in the setup, to be measured during the assembly phase and during the setup
- Spring preload
- Eye to eye damper fully extended length (double check those when you assemble your car)
- In fact, ideally, before the test (set up) and after the test (set down) every suspension linkage rod end center to rod end center length (you need to create a special tool to do that): toe link, pushrod, wishbone, ARB drooplink…
- Damper internal (type of piston, bump and rebound shims, etc..)
- Damper pressure
- Damper low and high speed, bump and rebound setting (“clicks”) if they are adjustable - I hope they are
- Wing angle, flap position (if adjustable - I hope they are) gurney flap type and size
- Specific suspension pick up points (in case they are adjustable - I hope they are)
- Pressure at which the tires were inflated to make the setup (usually the targeted hot pressure) –
- Tire set number used for the setup (unless you use dummy wheels for the setup); the tires you use for the setup is not necessarily the tire you use to test the car
- Tire number. You will use more than one set of tires so you better have keep a record of the tire set number
- Number of laps or Km already ran by these tires
- Rims part number and type (be careful that all rims have the same offset)
- Pedal box, steering wheel and seat position (in case those are adjustable)
- Type of brake discs and brake pads. Number of laps or Km already ran by those. Part number
- Tire cold and targeted hot pressure
- Differential setup (ramps angle, number of useful plates, preload (and make sure you know the difference between cold and hot preload)
- Master cylinder diameters
- Brake bias position
- Any useful engine and transmission spec (specific ECU setting for example)
- Radiator and brake duct opening or closing (if it is cold, people sometimes use tape to reduce the brake duct or water cooler radiator inlet surface)
- Also make sure you zero your suspension linear potentiometers, pushrod strain gauge
- Seat belt length per driver (so you do not need to adjust those at the track; you do that ahead of time at the workshop
- Seat, headrest used (in case they are different from one drive to another)

I hope this could help some of you

This is the kind of info we share step by step with more depth and with examples, spreadsheets, pictures, videos, stories of do and don't, stories of failures and success in the OptimumG Data Driven seminar